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music, yes oui si opening

Sunday, May 20th, 2012

Last night I performed music with joey for an opening at Yes Oui Si. Amanda performed vocals on a few songs with us as well.

There were several installations, including a box lined with cotton you could go into, one of the walls a door hinged so that it lifted up. All the sounds outside would be muted inside after the door closed behind you. The only opening was a hole, where there were light patterns diffused by that soft membrane. You could put your head through that hole into that orb-space of light and sound. There was ambient music inside. I thought this piece was pretty cool, especially to have that space with someone else too. It brought to mind a lot of the null space / void concepts I was thinking about for previous works. A very simple, evocative execution.

The DJ played this song at one point, I like it.

Noze- Love Affair

And I finally got to hear Bathaus which was incredible, all live electronics, some with Maggie doing hip hop vocals on top. Some of the stuff I really dug hasn’t been recorded yet, its new, but here’s a nice track on the soundcloud.

music for friday sunshine, bike to work day

Friday, May 18th, 2012


Gold Panda – Same Dream China

Beautiful sample textures and beats

just intonation classical music

Tuesday, May 15th, 2012

At the last Sprout Spaghetti Dinner I had the pleasure of seeing the Boston Public Quartet perform music composed with just intonation, (a.k.a. pure intonation).  This is music that has been written with a specific key in mind such that all notes are ratios of the frequency of the key.

Traditional western music is written with equal temperament- so that one can play in every key equally out of tune.

Hearing classical instruments performed in just intonation was new for me- I found the pieces very accessible, and very evocative.  The quartet performed a fantastic piece by Dan Sedgwick.  Previously I had imagined that such music would require special tunings- in this case you’d only need fretless instruments.

I would love to explore just intonation scales more.

Here is a video Keith took of one of the pieces:

making up the rules as you go along

Sunday, May 13th, 2012

A few days ago it hit me – the connection between now and play.  

I’ll try and describe it a bit below and put it best I can to words.  Certainly, the concepts will be honed as I continue to explore them.

Lately I’ve been thinking a lot about generative design in the scope of multiple people. I’ve made applications for one person to play around with, or on more experiential pieces that deal with interpersonal interactions, but mostly through conversations or interactive art.  This particular form of interaction I’ll describe- I want to explore digital or object based equivalents, especially forms that do not pull one away from their surroundings (as I feel staring into a laptop or smartphone can do).

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connecting an android phone to an arduino via bluetooth

Friday, May 11th, 2012

The Goal

I’ve been working on having my Android phone talk to my Arduino wirelessly with Bluetooth.  I want to do it because I think it is pretty cool how powerful smartphone gesture interaction is- swipes and taps on a touchscreen is compelling- and I am surprised there are not more products and things around us that can talk to smartphones through local wireless communication-  even basic consumer electronics. Once something is connected to a smartphone, the possible functions expands.  Most simply, just consider any electronic object being able to interface not just with touch gesture, but also with the web through tethering.

Materials

I am using an HTC Incredible  and BlueSmirf Silver with an Arduino Uno.

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if your idea is really unique…

Wednesday, May 9th, 2012

I read a recent profile on Jason Freedman in Inc Magazine.  Freedman is on his third startup 42 Floors, after a recent successful sale of his second one, FlightCaster.  There are several pretty cool ideas regarding startups and developments in the article.  I find myself attracted to ideation approaches because at this point I’ve got a few concepts I’m focusing on, and am determining what are the best questions to ask to further hone in on one.

One I like is thinking of the startup development as chapters.  I love considering narrative’s as a form of meaning-making.  The reason why he uses the chapters is to keep some distance from the idea- to give some flexibility:

 Freedman calls the successive iterations of his venture chapters. “Entrepreneurs tend to get too fond of their ideas, and that makes them resistant to change,” he explains. “It feels like having to let go of your dream. But calling it a chapter acknowledges up front there will be more chapters. A chapter is easier to let go of.”

There are a few other great ideas, including encouraging serendipity, and surrounding yourself with a community to succeed (i.e. don’t try and be the smartest person on your own).  There is one bit in particular that suprised me.  At the end of the article there are a few startup proverbs that Freeman has developed from his experience as an entrepreneur.  One of them involves new ideas:

If your idea is really unique, you’re doomed. The market is either too far behind you, or it’s too small.

Now I think about what I’ve been told about great ideas and innovations- and most simply it is that they are something new.  Whenever I come up with an idea and share it, I feel others evaluate it on how fresh it is.  Are there others in that space? Would it seem cool? Would it create value? 

This cuts right in the heart of that.

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the value hypothesis and the growth hypothesis

Monday, May 7th, 2012

Every startup has some underlying vision that drives it. There are two underlying assumptions of the startup that are essential to understand and address, according to the Lean Startup by Eric Ries:

The value hypothesis tests whether a product or service really delivers value to the customers once they are using it.

The growth hypothesis tests how new customers will discover a product or service.

(page 61)

 

These two assumptions are pretty simple to grasp, and refocus your attention to people who will be using whatever you are making.  It’s easy to get lost in the technical details, or to try and make a high quality product.  What the lean startup methodology advocates is to let go of that desire to make a perfect product away from customers, and begin interfacing with them as soon as possible- even if the product is unfinished.  This way you won’t waste your time build features that you think will be valuable, but which may not be useful at all.

When I think of products, it is easy to miss one of these assumptions, especially the growth assumption.

As I continue reading the book, the case studies are helpful to read, especially that of Ries’ own company IMVU and its early days with slow traction.  It’s hard to come out with a product and have little reception.  Seeing the steps out of this slump- like switching to cohort analysis and in person customer interviews- is very helpful.

I came out with an Android game several weeks ago after a code sprint weekend and uploaded it to the Android Market (now Google Play).  It was pretty exciting to see it up there, but of course, very few people actually downloaded it.  I imagined that the market would present it to enough people, and the $0 price with no permissions would be attractive enough.  I was hesitant to market it, or convince friends to try it out, because it still did not feel finished.  Underlying each of those thoughts  are assumptions.  I wouldn’t know if people enjoyed it or not unless I saw people play test it.  I also assumed the growth would be taken care of by the Android Market.  Finally, I assumed people would judge me based on something that is not as complete as the top games on the market.

The impression I get going through The Lean Startup is that as long as an entrepreneur is receptive and willing to iterate on the product to improve its growth and value, the customer will be happy.  It is not essential that a product be shipped flawless and with full features.  In retrospect this makes sense, when I would show this game to friends they were excited to play it.  They weren’t thinking of what it was missing.

This re-focus is exciting to me.  I think bringing the customers into the development process in this way is natural, especially considering the growing popularity of participatory design, or co-design, and I hope to implement some of these ideas moving forward. Already, as I think up ideas, I consider what metrics I may include alongside the development to measure if it is creating value the way I hope it to.

music: summer rooftops

Sunday, May 6th, 2012

Today after swinging by open studios to check out NeodyaII I went over to Nick‘s to play music.  We recorded several tracks, spontaneous, this was one of them.

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priceonomics – data mining and analytics with public data on the web

Saturday, May 5th, 2012

I came across the startup priceonomics and I love how it combines a clear expression of value with simplicity.  Search a product you like and it shows you the price range and distribution, price change over time, and also the option to receive an e-mail regarding the product if it appears at a good price.

What I love about this startup immediately:

*Data mining: these prices are pulled from all over the web

*Analysis: the distribution of prices is presented, and used to determine when there is a good deal for a consumer

*Design: all of this is under a simple to use interface- making the tool very accessible and easy to explore with.

*No sign up: I don’t have to sign up anywhere to use this. There is no social element. I don’t have to share. This is so refreshing.

I use some of these skills on a day to day: (1) getting public data from the web (scraping, APIs, or database download), and  (2) running some sort of data analysis.  Yes- I realize that’s very vague, but what I find most compelling is that this startup combines those skills with a simple interface and creates a consumer product out of it. What other products would be useful, following a similar approach: combining public data available on the web, analytics, and clear design?  I would love to see some consumer analytic products come out that are not open ended, that have some target sector, and that make use of publicly available data.

In some ways this reminds me of the sophisticated https://www.decide.com/, which uses machine learning of tons of consumer electronics data to help you know the best time to buy a product you’re interested in.  See this NYTimes Bits article  for more details on Decide.  The company was founded by Oren Etzioni  who is also behind Farecast (which was acquired by Bing Travel)- a company that helped you determine the best time to buy plane tickets.

What other sectors or problems could benefit with this type of product? I imagine it begins with thinking of where we would need it on a day to day- the sort of data we collect, wade through, and decide upon on a day to day.  Where is it frustrating and where can it be made simpler?  With priceonomics, on buying most products, with Decide, on consumer electronics, and with Farecast, on plane tickets.  I immediately start brainstorming in potential areas of opportunity- as jump off points- nutrition, health, education, and jobs.

New Interactive Public Art Sculpture: Neodya II sneak preview at the Artisan’s Asylum

Thursday, May 3rd, 2012

Somerville open studios is this weekend, on Saturday and Sunday from 12-6pm.  One of the newest studio spaces to open up is the Artisan’s Asylum’s new space- over a hundred studios are there.  Expect to see a lot of work.  I will be showing work I have built in collaboration with New American Public Art, called Neodya II.

The sculpture itself encourages generative construction.  It is built with hundreds of tiny magnets, serving as seeds for tiny metal cities.  We received a grant from Figment to produce the piece, and it will be displayed on the Rose Kennedy Greenway in June.  You can see the piece earlier at open studios this weekend.

I learned a few new construction processes while building this piece: how to use resin, fiberglass, and expanding foam.

The Artisan’s Asylum is on 10 Tyler St., Somerville, Massachusetts.