I had an idea a while back that fits into this. Was ment to be a burning man art installation. Take thinkgeeks bliptronic but build it on a much larger scale with person sized momentary action switches. People need to be actively standing on a button for it to trigger a tone. Big enough that you are not going to get an interesting melody without some teamwork
see my comment on the website pointer sound idea.
+ the iccs interactive graphic + sound art session you put together with @ideoforms. Allow different people to control one or more different agents in @ideoforms’ multi-agent system.
I wonder about playing with the extent to which people know which agent/bird/floating thing they are controlling, or even what parameters. Like If its one to one its fun- but I bet theres ways to make it more interesting. But on the flip side- sometimes these interactive pieces get more engaging when you have an idea of what you’re controlling- and you can fine tune it. I definitely felt that way about @ideoforms piece- once I read through the parameters I played in a parameter space I found particularly engaging.
Ah yes! Maybe have a second or third (see pointer square post) set of visitor rewire who controls the birds. E.g click on two birds to swap the humans controlling them. So two-three layers of collaboration, within and between groups.
I wonder if you could somehow add competition.. different webpage –> different melodies. Have a fourth group rate the melodies live, providing realtime feedback to the performers
Lucky Dragons is very inspiring with their ‘Make a Baby’ project. http://www.youtube.com/watch?v=7BAbdTfGRD4
I had an idea a while back that fits into this. Was ment to be a burning man art installation. Take thinkgeeks bliptronic but build it on a much larger scale with person sized momentary action switches. People need to be actively standing on a button for it to trigger a tone. Big enough that you are not going to get an interesting melody without some teamwork
see my comment on the website pointer sound idea.
+ the iccs interactive graphic + sound art session you put together with @ideoforms. Allow different people to control one or more different agents in @ideoforms’ multi-agent system.
I wonder about playing with the extent to which people know which agent/bird/floating thing they are controlling, or even what parameters. Like If its one to one its fun- but I bet theres ways to make it more interesting. But on the flip side- sometimes these interactive pieces get more engaging when you have an idea of what you’re controlling- and you can fine tune it. I definitely felt that way about @ideoforms piece- once I read through the parameters I played in a parameter space I found particularly engaging.
Ah yes! Maybe have a second or third (see pointer square post) set of visitor rewire who controls the birds. E.g click on two birds to swap the humans controlling them. So two-three layers of collaboration, within and between groups.
I wonder if you could somehow add competition.. different webpage –> different melodies. Have a fourth group rate the melodies live, providing realtime feedback to the performers