creativity

researching leadership tips and idea cultivation

Wednesday, April 11th, 2012

I decided to get back into reading up on high-level leadership things, in comparison to the low-level technical stuff like learning languages and techniques. As a complement – to assist in idea formation, inspiration and development. I did this a lot a few years ago, then things felt too repetitive (design thinking, iterative design, etc) so I stopped.

Here are some sources I am excited to get into, or return to.

http://startmaking.com/ Start Making is a series of courses, one on one style, about different facets of entrepreneurship.

http://ecorner.stanford.edu/  E Corner at Stanford is a series of talks by entrepreneurs who come speak to the Stanford Tech Ventures class.  I listened to these years ago and they gave me a good feel of trends in companies and leadership practices.

http://prote.in/profiles/ Protein Profiles looks to be a series of talks by creatives or technologies about creativity.

Today I checked out this article on leadership and Apple, there have been tons. I’ll apply to it its own advice, simplifying, and coarsen it to some main points, which are deeply tied together. Focus. Write down everything you need to do and pick the top four.  Focus your efforts, focus what you are making to that which is most important.  If you apply this to products, you get the next one, Simplify. Find the essence of what you are creating and dive into that.  This sounds very Minimum Viable Product-ish.  Take that essence, and cultivate it, don’t be distracted by profits, i.e. Product over Profits. Jobs described that companies lose their growth, their connection to users when biz managers take over and shift the focus to profits. I think the final tip of the article is best for the very seeds of ideas, Stay Hungry Stay Foolish, looking at the world with an idea of what is possible that is incredible and knowing you can do it.  Dream. Make. IDEO describes that idea in their innovation process in part by the observation, or anthropologist traits- observing, watching, being attentive to what could be made better.  When you have this mindset, opportunities expose themselves.

press pause play: music and democratizing creativity documentary

Sunday, February 19th, 2012

Press Pause Play is a documentary about the democratization of creative production through technology. For the most part it focuses on music, delving into film a bit as well. Ideas are conveyed through brief interviews with artists, producers, and writers- some you may have heard of, others who operate more behind the curtains.

Throughout the movie there are brief clips following Olafur Arnalds as he prepares and delivers a performance in Machester. Having discovered his work a month or so ago, this was pretty exciting to see.

For the most part I find the documentary exhilarating. I’ve been playing around with sounds for about a decade now, and have felt the advances in technology- here I could relive some of the excitement an emotions with producers and musicians who began long before I did- the feeling of tools that encourage and expand the creative process.

The documentary presents some conflicting viewpoints as well. Initially I was irked, but figured it was a good thing. Mostly around 30 minutes in, there is a discussion of the effect of it being so easy to make films and music- that we are inundated with noise, that everyone wants to be the next big thing.

It doesn’t surprise me that these ideas were conveyed- look at who is describing them: music producers, or musicians who are in some part made, even someone from pitchfork. Their power comes from my faith in them to tell me what is good art and bad art. There is a deeper ecology in creativity. Maybe with the first band I was in during high school I wanted to be big, but after that I realized it was something more personally meaningful for me, that if I could play for friends and people I care for, or in a basement around town- that would be enough. I’ve met tons of artists and musicians who feel the same way.

I’m excited about how easy it is to make music and put it online. I can meet someone and they will send me a link to their music, hosted for free somewhere on the web. I’ll send them a link to mine, not because I want to get big and have a review, but just because I think they may like it, and we can connect on it.

The whole ‘there is too much noise and we’ll get overwhelmed’, well come on, I don’t know how to put it better than, that helpless mindset is so yesterday. Tools are being developed. One of the things I’ve recently discovered is that people are not only empowered to be creators, but also curators- I’ve gotten onto tumblr and I’m impressed at the ease in which one can curate art and become an online dj. I can follow people who have similar tastes and make my way through the ‘noise’.

Arguments encouraging only formalized curation and artistic elitism follow from some old school institution of critics, and are better to kill ideas and enforce a stale hierarchy than to cultivate beautiful work. A diversity of interpretation and a plethora of curators is much more conducive to grow a creative vocabulary than a single source of ‘official’ critique.

If you haven’t already, go watch the documentary here.

Rapid Prototyping, Creativity, and Open Hardware Workshop

Saturday, October 1st, 2011

Rapid Prototyping, Creativity, and Open Hardware Workshop from which light on Vimeo.

I led a workshop exploring ideas of rapid prototyping and physical ideation with the Arduino platform, using the Experimenter kits. This was at a festival+conference of entrepreneurship at MIT.

The workshop began with a short presentation.  You can find the images corresponding to the ideas here. This framed the workshop by showing participants some of the implications of the technology they were learning.

The open hardware model has gained in popularity just recently, in the last few years, propelled in part by the rise of the Arduino, but also events like the Open Hardware Summit. People are expressing new ways to do business, and engage with customers, using open hardware.

WIRED came out with an article called ‘The Next Industrial Revolution‘ outlining the simple idea of ‘giving away the bits, and selling the atoms’- meaning that you give away the information, but sell the actual thing. Giving away the information can be amenable to building a community and ecosystem of add-ons around your product.

For the Arduino this led to the development of Arduino clones, as well as tons of shields to do different things, like handle TV input, or Ethernet connections. The Arduino itself can be best introduced by seeing a gallery of projects people have completed with it- you get an idea of its unexpected potential.

Finally I outlined a few tutorials to go through, and we went over the basics. Those are also posted on the workshop page. What actually happened was that after the initial description of parts, people jumped in immediately. Instead of commanding the group at once, I went around and answered questions individually or with smaller groups.

I encouraged the question “What would you do with this?”, which was inspired by Giovanni’s workshops in Burkina Faso. He would give a tutorial of how to work with a web tool, like Flickr or Google Maps, then there would be a experimentation/play session framed by that question.  This would create a local community incubator- all sorts of ideas came out- some with business potential.  This made me think of D-Lab and creative capacity building.  Then it occurred to me, perhaps this question could refocus the workshop not on what I could teach others, but on awakening/strengthening their creative potential.  That’s exciting.

For this workshop the learning and experimentation merged. Several cool projects came about, taking ideas of the first tutorials and changing them in ways to produce something original, and meaningful for the participant. People were very gracious and excited to have completed these initial steps- a whole new set of possibilities emerged in their mind- of introducing sensors in the world, and programming physical interactions.

Complexity and Creativity

Tuesday, March 2nd, 2010

A talk I gave at the December 2009 Research Club brunch at Tribute Gallery on applying ideas of complexity to creative projects.  Applications of complex systems ideas in the projects HEXAGON and PDX I Love You are described in the presentation.  The talks were limited to five minutes each, and a transcript is included below.

Brunch #1 / Lecture #3 / Kawandeep Virdee Talks About Complexity from Research Club on Vimeo.